Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Betrayed by a friend. One of Jewel Kirkham's Contacts or Allies betrays Jewel Kirkham, ending Jewel Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Gained a contact. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Voluntarily left Intelligence |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Attacked by enemies that Jewel Kirkham easily defeat. |
4 |
28 |
Gain Enemy if Jewel Kirkham don't already have one. |
5 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |