Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Jewel Olson left the community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Display heroism in battle, saving the whole ship. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Navy (Flight) with previous rank. |
4 |
31 |
During a battle, defeat or victory depends on Jewel Olson's actions. The ship suffers severe damage and Jewel Olson is blamed for the disaster. Jewel Olson is court - martialled and discharged. |
5 |
31 |
Became a Psion (Adept). |
5 |
33 |
Psionic strength increases. |
5 |
35 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Psion (Adept). |
6 |
39 |
Gain a contact outside of normal circles. |