Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A police detective or rival criminal forces Jimmie Hall to flee and vows to hunt Jimmie Hall down. Gain an Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Jimmie Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Continued as Drifter (Barbarian). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Jimmie Hall is caught in the periphery of a scandal. |
6 |
39 |
Demoted to Believer (Holy Warrior) rank -1. |