Crewman Joan Schmidt  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 41 F 8 (0) 4 (-1) 7 (0) 9 (1) 6 (0) 5 (-1)847965
Self-Disciplined
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 1
Jack-of-All-Trades 1
Leadership 1
Medic 1
Melee 0
Persuade 1
Pilot 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker14
Navy Line/Crew Crewman01
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Barbarian).
1 19 Joan Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 20 Joan Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 23 Continued as Believer (Missionary/Humanitarian).
3 25 Joan Schmidt is sent to a new community or parish to preach The Word among the poor.
4 27 Continued as Believer (Missionary/Humanitarian).
4 29 Joan Schmidt is chosen to represent Joan Schmidt's faith in a vid show or other highly public forum.
4 31 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 31 Continued as Believer (Missionary/Humanitarian).
5 32 A notable academic consults with Joan Schmidt about a publication or documentary he is working on. Gain a Contact in academia.
6 35 Voluntarily left Missionary/Humanitarian
6 35 Failed to qualify for Merchant Academy.
6 35 Submitted to the draft.
6 35 Became a Navy (Line/Crew) with the new title Crewman.
6 38 Commanding officer takes an interest in Joan Schmidt's career.
6 39 Attempt at commissioned failed.
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