Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Joy Weaver stranded in the wilderness. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Betrayed by a friend. One of Joy Weaver's Contacts or Allies betrays Joy Weaver, ending Joy Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Severely injured. Fully recovered. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Amnesia. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that Joy Weaver easily defeat. |
6 |
37 |
Gain Enemy if Joy Weaver don't already have one. |