Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Commanding officer takes an interest in Joyce Sims's career. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Joyce Sims foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Joyce Sims is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Refused a challenge to a duel for Joyce Sims's honour and standing. |
5 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Dilettante (Noble). |
6 |
36 |
Continued as Noble (Administrator). |
6 |
40 |
Refused a challenge to a duel for Joyce Sims's honour and standing. |
6 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |