Fighter Judy McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 41 F 4 (-1) 8 (0) 7 (0) 8 (0) 9 (1) 7 (0)487897
Kind, Risk-Taking
 
Skills
Admin 0
Advocate 0
Art (Creative) 0
Athletics 0
Carouse 2
Drive 0
Electronics (Sensors) 1
Explosives 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 0
Melee 0
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Scout Surveyor Scout11
Citizen Corporate 14
Believer Holy Warrior Fighter11
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Nearly killed.
2 19 Failed to qualify for Merchant Marine (Merchant).
2 19 Submitted to the draft.
2 19 Became a Scout (Surveyor).
2 21 Spend several years jumping from world to world in Judy McDermot's scout ship.
2 23 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 23 Voluntarily left Surveyor
3 23 Became a Citizen (Corporate).
3 24 Gained a contact.
4 27 Continued as Citizen (Corporate).
4 28 Moved to a new world.
4 31 Promoted to Citizen (Corporate) rank 1.
5 31 Continued as Citizen (Corporate).
5 32 Judy McDermot's business expands, Judy McDermot's corporation grows, or the colony thrives.
6 35 Continued as Citizen (Corporate).
6 37 Scarred. Owe 1,250 for medical bills.
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 39 Moved to a new world.
7 41 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
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