Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Nearly killed. Fully recovered. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for University. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Kattie McCnaghty's Contacts or Allies betrays Kattie McCnaghty, ending Kattie McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Citizen (Worker). |
5 |
30 |
Kattie McCnaghty's business expands, Kattie McCnaghty's corporation grows, or the colony thrives. |
5 |
32 |
Promoted to Citizen (Worker) rank 1. |
6 |
32 |
Continued as Citizen (Worker). |
6 |
35 |
Kattie McCnaghty befriend a superior in the corporation or the colony. |
6 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
40 |
Kattie McCnaghty is rewarded for Kattie McCnaghty's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Worker) rank 3. |