Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Lacy Jephcots have no idea what happened to Lacy Jephcots – they found Lacy Jephcots's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Lacy Jephcots's work ends up coming home with Lacy Jephcots, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Switched to Scout (Explorer) with previous rank. |
4 |
26 |
A new romantic starts. Gain an Ally. |
5 |
29 |
Continued as Scout (Explorer). |
5 |
32 |
Lacy Jephcots's ship is damaged, and Lacy Jephcots have to hitch-hike Lacy Jephcots's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
34 |
Lacy Jephcots's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lacy Jephcots fail to help. Gain an Enemy. |
6 |
34 |
Severely injured. Owe 10,000 for medical bills. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Continued as Scout (Explorer). |
7 |
40 |
When dealing with an alien race, Lacy Jephcots botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Psychologically damaged by Lacy Jephcots's time in the scouts. |
7 |
41 |
Promoted to Scout (Explorer) rank 2. |