Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Join a social movement. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Lala Wareham's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Lala Wareham's ship is damaged, and Lala Wareham have to hitch-hike Lala Wareham's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Lala Wareham do not know what happened to Lala Wareham. There is a gap in Lala Wareham's memory. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
37 |
Win a prestigious prize. |
6 |
37 |
Promoted to Entertainer (Artist) rank 1. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
41 |
Promoted to Entertainer (Artist) rank 2. |