Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Laverne Hale foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Laverne Hale is blamed for an accident that causes the death of several crew members. Laverne Hale's guilt drives Laverne Hale to excel. |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
A police detective or rival criminal forces Laverne Hale to flee and vows to hunt Laverne Hale down. Gain an Enemy. |
5 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
30 |
Spent the college years partying. |
5 |
33 |
Dropped out of the merchant academy. |
6 |
33 |
Voluntarily left Thief |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Attacked by enemies that Laverne Hale easily defeat. |
6 |
36 |
Gain Enemy if Laverne Hale don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Laverne Hale do not know what happened to Laverne Hale. There is a gap in Laverne Hale's memory. |