Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Leatha Nguyen's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Entertainer (Journalist). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Leatha Nguyen far from home. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Leatha Nguyen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |