Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Embroiled in legal trouble. |
4 |
27 |
Became a Prisoner (Fixer). |
4 |
30 |
Severely injured. Owe 25,000 for medical bills. |
5 |
31 |
Continued as Prisoner (Fixer). |
5 |
34 |
Hire a new lawyer. |
5 |
35 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
38 |
Accused of a crime |
6 |
39 |
Graduated. |