Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Lela Snape easily defeat. |
1 |
21 |
Gain Enemy if Lela Snape don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Lela Snape far from home. |
4 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
26 |
On the front lines of a planetary assault and occupation. |
5 |
28 |
Continued as Marine (Star Marine). |
5 |
31 |
A mission goes wrong; Lela Snape and several others are captured and mistreated by the enemy. Gain Lela Snape's jailer as an Enemy. |
6 |
31 |
Returned to Drifter (Wanderer). |
6 |
35 |
Betrayed by a friend. One of Lela Snape's Contacts or Allies betrays Lela Snape, ending Lela Snape's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Forced to muster out. |