Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Lelah McDermot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lelah McDermot fail to help. Gain an Enemy. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Lelah McDermot don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Lelah McDermot's Contacts or Allies betrays Lelah McDermot, ending Lelah McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Lelah McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Scholar (Field Researcher). |
5 |
31 |
Entangled in a bureaucratic or legal morass that distracts Lelah McDermot from Lelah McDermot's work. |
6 |
34 |
Voluntarily left Field Researcher |
6 |
34 |
Became a Citizen (Corporate). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |