Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Leona Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine). |
4 |
30 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Leona Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Switched to Merchant (Broker). |
6 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |