Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Leonie Green learn something Leonie Green should not have – a corporate secret, a political scandal – which Leonie Green can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Leonie Green's business expands, Leonie Green's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
A sudden war destroys Leonie Green's trade routes and contacts, forcing Leonie Green to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Switched to Citizen (Colonist). |
6 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Continued as Citizen (Colonist). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Citizen (Colonist) rank 1. |