Agent Lettie Horgan  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 41 F 3 (-1) 1 (-2) 6 (0) 11 (1) 11 (1) 11 (1)316BBB
Guilt ridden, Uncommunicative
 
Skills
Admin 1
Advocate 1
Broker 0
Deception 2
Drive (Track) 1
Electronics (Sensors) 1
Investigate 0
Language 0
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Construction) 0
Science (Social Sciences/Belief) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 13
Agent Intelligence Agent12
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Lee Tow Contact 1 1 0 0 Tapazmal (M/28)
Lee Tow's influence is diminished.
Ted Willoby Enemy 0 3 3 0 Tapazmal (M/20)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Make an unexpected connection outside Lettie Horgan's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 Lettie Horgan's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 25 Entered University.
3 26 Suffered a deep tragedy.
3 29 Dropped out of university.
4 29 Continued as Merchant (Free Trader).
4 32 Severely injured. Owe 2,500 for medical bills.
5 32 Became a Agent (Intelligence).
5 34 Given specialist training in vehicles.
5 36 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 36 Continued as Agent (Intelligence).
6 39 Lettie Horgan's work ends up coming home with Lettie Horgan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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