Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. Gain an rival who is upset that Loraine Gilbert left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Loraine Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Pirate (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Established a network of contacts. Gain 3 contacts. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Given specialist training in vehicles. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Loraine Gilbert's work ends up coming home with Loraine Gilbert, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
37 |
Loraine Gilbert spend months in the dangerous criminal underworld. |
6 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |