Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Lyda Gardiner's Contacts or Allies betrays Lyda Gardiner, ending Lyda Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Lyda Gardiner have been following false teachings! |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Lyda Gardiner come into conflict with a splinter group Lyda Gardiner's own religion which maintains Lyda Gardiner's version is the wrong one. Gain 1 Rivals. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
A new romantic starts. Gain an Ally. |