Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Mabell Cox's business expands, Mabell Cox's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Mabell Cox is rewarded for Mabell Cox's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Mabell Cox learn something Mabell Cox should not have – a corporate secret, a political scandal – which Mabell Cox can profit from illegally. |
3 |
29 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
38 |
Good fortune |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |