Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Entangled in a bureaucratic or legal morass that distracts Madelyn Lamb from Madelyn Lamb's work. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Caught cheating in some fashion, advancing Madelyn Lamb's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
A rival researcher blackens Madelyn Lamb's name or steals Madelyn Lamb's research. Gain a Rival. |
3 |
27 |
Gain an Enemy |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Madelyn Lamb do not know what happened to Madelyn Lamb. There is a gap in Madelyn Lamb's memory. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Madelyn Lamb's Contacts or Allies betrays Madelyn Lamb, ending Madelyn Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |