Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Madge Gay run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Madge Gay discover a world, item or information of worth to the Imperium. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Gained a contact. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Courier) with previous rank. |
4 |
32 |
Psychologically damaged by Madge Gay's time in the scouts. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A sudden war destroys Madge Gay's trade routes and contacts, forcing Madge Gay to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |