Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Mandy Alexander foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Mandy Alexander's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A sudden war destroys Mandy Alexander's trade routes and contacts, forcing Mandy Alexander to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Works is especially well received and popular, making Mandy Alexander a minor celebrity |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |