Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Flight (Navy). |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
28 |
Find valuable salvage. |
3 |
28 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Margaretta Steward's Contacts or Allies betrays Margaretta Steward, ending Margaretta Steward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Margaretta Steward spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
A job goes wrong, forcing Margaretta Steward to flee off-planet. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Severely injured. Owe 7,500 for medical bills. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |