Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Marie Green's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marie Green fail to help. Gain an Enemy. |
2 |
23 |
Scarred. Owe 5,000 for medical bills. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that Marie Green easily defeat. |
6 |
37 |
Gain Enemy if Marie Green don't already have one. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |