Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Martha Ray refuse to secretly provide religious rites for a dying leader or noble, because they do not share Martha Ray's faith. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Someone more charismatic but less devout than Martha Ray has become Martha Ray's superior. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Martha Ray refused an offer of inducements to betray Martha Ray's faith. Gain 3 enemies. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
32 |
Voluntarily left Missionary/Humanitarian |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Became a Scout (Courier). |
6 |
38 |
Martha Ray's ship is damaged, and Martha Ray have to hitch-hike Martha Ray's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |