Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
An investigation takes on a dangerous turn. |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Mathilde Gregory's job. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Mathilde Gregory do not know what happened to Mathilde Gregory. There is a gap in Mathilde Gregory's memory. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Contact with Government. |