Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Maud Magrath left the community. |
2 |
22 |
Became a Psion (Adept). |
2 |
26 |
Experimented on by a corporation, government, or other organisation |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
A series of bad deals and decisions force Maud Magrath into bankruptcy. Maud Magrath salvages what Maud Magrath can. |