Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes disastrously wrong due to Maxie Carpenter's commander’s error or incompetence, but Maxie Carpenter survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
33 |
Advanced training in a specialist field |
4 |
34 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
38 |
Maxie Carpenter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maxie Carpenter fail to help. Gain an Enemy. |
6 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |