Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
37 |
A mission goes wrong; Maxie Henderson and several others are captured and mistreated by the enemy. Gain Maxie Henderson's jailer as an Enemy. |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Maxie Henderson's Contacts or Allies betrays Maxie Henderson, ending Maxie Henderson's career. That Contact or Ally becomes a Rival or Enemy. |