Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Psychologically damaged by Mayme Bennett's time in the scouts. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |