Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Melba Bethune foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Melba Bethune's ship is damaged, and Melba Bethune have to hitch-hike Melba Bethune's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Attacked by enemies that Melba Bethune easily defeat. |
5 |
31 |
Gain Enemy if Melba Bethune don't already have one. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that Melba Bethune easily defeat. |
6 |
37 |
Gain Enemy if Melba Bethune don't already have one. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 2. |