Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Melba Scott's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Abuse Melba Scott's position for profit. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
A mission goes wrong; Melba Scott and several others are captured and mistreated by the enemy. Gain Melba Scott's jailer as an Enemy. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Injured. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Courier). |
6 |
35 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
36 |
Betrayed by a friend. One of Melba Scott's Contacts or Allies betrays Melba Scott, ending Melba Scott's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Retired. |
8 |
39 |
Good fortune. |
9 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |