Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Drafted into Law Enforcement |
5 |
34 |
Returned to Agent (Law Enforcement). |
5 |
36 |
An investigation takes on a dangerous turn. |
5 |
36 |
Mellie Corbeld's work ends up coming home with Mellie Corbeld, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |