Junior Project Worker Merle Heriot  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 41 F 5 (-1) 5 (-1) 7 (0) 6 (0) 8 (0) 4 (-1)557684
Perceptive, Careless, Values material possessions
 
Skills
Admin 0
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Medic 0
Melee 0
Recon 0
Stealth 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Merchant Merchant Marine Crewman02
Scholar Field Researcher 01
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Napoleon Parlow Ally 3 0 1 1 Vlazhdumecta (M/73)
Erie Male Ally 3 0 2 1 Zaris (F/40)
Relationship redefined. Enemy becomes an ally.
Ardella Edward Enemy 0 3 5 1 Vanejenese (F/63)
Santiago French Contact 1 2 1 2 Urunishani (M/48)
Santiago French gains in power and influence.
Logan Grimaldi Rival 0 3 2 3 Humaniti (M/45)
Logan Grimaldi's influence is diminished.
Winfield Henderson Rival 1 1 3 0 Trexen (M/21)
Donie Gomez Rival 1 2 1 1 Luriani (F/25)
Donie Gomez’s relationships have begun to affect the character.
Veda Spencer Rival 2 3 1 5 Hanen (F/75)
Aurora Stephens Rival 0 3 2 1 Humaniti (F/13)
Relationship soured.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Army (Cavalry) with the new title Private.
2 24 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 24 Gain rebels as Enemy
3 24 Failed to qualify for Pirate (Rogue).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 A good deal ensures Merle Heriot is living the high life for a few years.
4 28 Continued as Merchant (Merchant Marine).
4 30 Make an unexpected connection outside Merle Heriot's normal circles. Gain a Contact.
5 32 Voluntarily left Merchant Marine
5 32 Became a Scholar (Field Researcher).
5 35 A disaster leaves several injured, and others blame Merle Heriot, forcing Merle Heriot to leave Merle Heriot's career. Gain a Rival.
5 35 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 35 Became a Drifter (Wanderer).
6 37 Merle Heriot do not know what happened to Merle Heriot. There is a gap in Merle Heriot's memory.
7 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Merle Heriot come into conflict with a splinter group Merle Heriot's own religion which maintains Merle Heriot's version is the wrong one. Gain 2 Rivals.
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