Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Metta Mendoza's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Metta Mendoza's trade routes and contacts, forcing Metta Mendoza to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
Advanced training in a specialist field |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
34 |
Nearly killed. Fully recovered. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Metta Mendoza accepted an offer of inducements to betray Metta Mendoza's faith. Gain 390,000 in cash. |