Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Michele Jones join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
During a battle, defeat or victory depends on Michele Jones's actions. Michele Jones actions lead to an honorabe discharge. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
37 |
One of Michele Jones's pieces of art is stolen, and the investigation brings Michele Jones into the criminal underworld. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |