Millie Foster  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 41 F 2 (-2) 7 (0) 8 (0) 3 (-1) 10 (1) 11 (1)2783AB
Isolated
 
Skills
Admin 2
Advocate 1
Animals 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Persuade 1
Profession (Sports) 0
Recon 0
Science (Space Sciences) 0
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Merchant Merchant Marine Crewman01
Noble Diplomat 3rd Secretary12
Drifter Barbarian 01
Citizen Corporate 12
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Rewarded for a successful mission.
1 22 Forced to muster out.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Forced to muster out.
3 26 Became a Noble (Diplomat) with the new title Intern.
3 28 Inherit a gift from a rich relative.
3 30 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
4 30 Continued as Noble (Diplomat).
4 32 An assassin attempts to end Millie Foster's life.
4 32 Severely injured. Owe 5,000 for medical bills.
5 32 Failed to qualify for Colonist (Citizen).
5 32 Became a Drifter (Barbarian).
5 33 Betrayed by a friend. One of Millie Foster's Contacts or Allies betrays Millie Foster, ending Millie Foster's career. That Contact or Ally becomes a Rival or Enemy.
6 33 Became a Citizen (Corporate).
6 37 Moved to a new world.
6 37 Promoted to Citizen (Corporate) rank 1.
7 37 Continued as Citizen (Corporate).
7 38 Political upheaval strikes Millie Foster's homeworld, and Millie Foster is caught up in the revolution.
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