Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Kicked out of military academy. |
2 |
19 |
Became a Rogue (Thief). |
2 |
23 |
Missouri Carroll spend months in the dangerous criminal underworld. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
27 |
A police detective or rival criminal forces Missouri Carroll to flee and vows to hunt Missouri Carroll down. Gain an Enemy. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Someone more charismatic but less devout than Missouri Carroll has become Missouri Carroll's superior. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Missouri Carroll do not know what happened to Missouri Carroll. There is a gap in Missouri Carroll's memory. |
7 |
36 |
Returned to Believer (Mainstream Believer). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |