Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Arrested and charged. |
1 |
22 |
Successfully defended self. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
33 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Became a Agent (Intelligence). |
6 |
39 |
Monnie Manning's work ends up coming home with Monnie Manning, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |