Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Myrtle Olson is blamed for an accident that causes the death of several crew members. Myrtle Olson's guilt drives Myrtle Olson to excel. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Myrtle Olson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
26 |
Myrtle Olson have no idea what happened to Myrtle Olson – they found Myrtle Olson's ship drifting on the fringes of friendly space. |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
A notable academic consults with Myrtle Olson about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Voluntarily left Missionary/Humanitarian |
7 |
35 |
Failed to qualify for Free Trader (Merchant). |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |