Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
35 |
Became a Rogue (Enforcer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |