Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Severely injured. Owe 15,000 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Nanie Meighan easily defeat. |
3 |
28 |
Gain Enemy if Nanie Meighan don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
30 |
Failed to qualify for Explorer (Scout). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Nanie Meighan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Switched to Scout (Courier) with previous rank. |
6 |
33 |
Nanie Meighan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nanie Meighan fail to help. Gain an Enemy. |
6 |
33 |
Nanie Meighan have no idea what happened to Nanie Meighan – they found Nanie Meighan's ship drifting on the fringes of friendly space. |
7 |
36 |
Continued as Scout (Courier). |
7 |
39 |
Birth or Death involving a family member or close friend. |