Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nell Magrath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nell Magrath fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Nell Magrath's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Nell Magrath's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
When dealing with an alien race, Nell Magrath botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
When dealing with an alien race, Nell Magrath have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Nell Magrath is sent to a new community or parish to preach The Word among the poor. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |