Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Nellie Morgan's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Nellie Morgan out of business. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Switched to Merchant (Broker). |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Entertainer (Performer). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Promoted to Entertainer (Performer) rank 1. |