Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Perform an exemplary service for the scouts. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Nettie Thomas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nettie Thomas fail to help. Gain an Enemy. |
3 |
27 |
Nettie Thomas have no idea what happened to Nettie Thomas – they found Nettie Thomas's ship drifting on the fringes of friendly space. |
3 |
28 |
Promoted to Scout (Explorer) rank 2. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
32 |
Nettie Thomas inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |