Junior Project Worker Nonie Myers  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 41 F 6 (0) 9 (1) 7 (0) 8 (0) 10 (1) 3 (-1)6978A3
Gregarious
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Electronics 0
Flyer 0
Jack-of-All-Trades 2
Leadership 0
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 2
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Believer Missionary/Humanitarian Junior Project Worker05
 
Name Type Affinity Enmity Power Influence Species
Demmandir Daii Enemy 0 2 3 1 Vilani, Imperium (M/28)
Hiram Atkins Ally 5 1 0 3 Ayansh'i (M/41)
Hiram Atkins belongs to an unusual cultural or religious group.
Relationship soured.
Hiram Atkins gained influence with the character’s assistance.
Minnie Lopez Rival 1 1 3 4 Ayansh'i (F/69)
Minnie Lopez is in desperate trouble and could use the character’s help.
Morton Rodriguez Ally 2 0 4 0 Dolphin, Imperium (M/53)
Kyle Rose Rival 1 1 3 1 Ayansh'i (M/49)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Life ruined by a criminal gang. Gain the gang as an Enemy
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Nonie Myers secretly provide religious rites for a dying leader or noble, although they do not share Nonie Myers's faith. Gain an Ally in the family and a Rival who disagrees with Nonie Myers's choice.
2 25 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 25 Continued as Believer (Missionary/Humanitarian).
3 26 Nonie Myers is caught in the periphery of a scandal.
3 26 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
4 29 Continued as Believer (Missionary/Humanitarian).
4 30 Nonie Myers retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 33 Continued as Believer (Missionary/Humanitarian).
5 34 Nonie Myers have been following false teachings!
6 37 Continued as Believer (Missionary/Humanitarian).
6 39 Nonie Myers secretly provide religious rites for a dying leader or noble, although they do not share Nonie Myers's faith. Gain an Ally in the family and a Rival who disagrees with Nonie Myers's choice.
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