Junior Project Worker Nunkhinlumka  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 41 F 8 (0) 7 (0) 4 (-1) 4 (-1) 10 (1) 9 (1)8744A9
Freckles, Encouraging, Inefficient
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Medic 0
Profession (Hostile Environment) 0
Recon 0
Science (Robotic Sciences) 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Agent Intelligence 01
Army Cavalry Private01
Citizen Worker 01
Drifter Scavenger 01
Noble Diplomat Intern01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Uuurbegliim Luua Geshiksu Enemy 0 2 1 1 Vilani, Imperium (F/60)
Uuurbegliim Luua Geshiksu is missing under suspicious circumstances.
Nigurrzaghzdur Enemy 0 3 5 1 Vargr, Imperium (M/27)
Nigurrzaghzdur gains in power.
Kugli Niilier Enemy 0 4 0 0 Vilani, Imperium (M/55)
Admiral Wade Enemy 0 2 1 1 Libert (M/47)
Admiral Wade has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Nunkhinlumka's business expands, Nunkhinlumka's corporation grows, or the colony thrives.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Became a Agent (Intelligence).
2 23 Nunkhinlumka's work ends up coming home with Nunkhinlumka, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Became a Army (Cavalry) with the new title Private.
3 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 26 Gain rebels as Enemy
4 26 Switched to Citizen (Worker).
4 30 Nunkhinlumka gain experience in a technical field as a computer operator or surveyor.
5 30 Voluntarily left Worker
5 30 Became a Drifter (Scavenger).
5 31 Nunkhinlumka do not know what happened to Nunkhinlumka. There is a gap in Nunkhinlumka's memory.
6 31 Became a Noble (Diplomat) with the new title Intern.
6 34 A family scandal forces Nunkhinlumka out of Nunkhinlumka's position.
7 34 Switched to Drifter (Barbarian).
7 36 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 38 Nunkhinlumka refused an offer of inducements to betray Nunkhinlumka's faith. Gain 3 enemies.
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