Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Join homeworld’s celebrity circles |
1 |
20 |
Gain a contact |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Ophelia Fitzsimons is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
23 |
Entered Merchant Academy with the Business curriculum. |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Dropped out of the merchant academy. |
4 |
26 |
Continued as Entertainer (Artist). |
4 |
28 |
One of Ophelia Fitzsimons's pieces of art is stolen, and the investigation brings Ophelia Fitzsimons into the criminal underworld. |
4 |
30 |
Promoted to Entertainer (Artist) rank 2. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
34 |
Promoted to Entertainer (Artist) rank 3. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
36 |
Invited to take part in a controversial event or exhibition that improves Ophelia Fitzsimons's social standing. |
6 |
38 |
Promoted to Entertainer (Artist) rank 4. |